Polo Rules Test

Rule 20. Lost Helmet or Broken Equipment

Blue Book 2026, Part 1, Rule 20 · Interruptions and Restarts After Break in Play

In plain English

Lost helmet or dangerous broken tack stops the game.

On the fieldThe umpire waits for a neutral moment rather than killing an attack. Quick fixes can be made on the ground; anything slower and you leave the field.

The clause that governs

However, the game shall be stopped immediately in the interest of safety for tack which presents an immediate danger to any player or pony such as:

Quoted extract · Blue Book 2026, Part 1, Rule 20

Read rule 20 in the Blue Book 2026

4 questions on this rule

What should happen if a player loses his helmet during a match?

If a player loses their helmet, the umpire shall stop play when neutral to enable the player to recover it. b.

When will an umpire stop the game due to damaged or broken tack?

If a player loses their helmet, the umpire shall stop play when neutral to enable the player to recover it. b.

In what circumstances will the umpire stop the game immediately due to damaged tack?

If a player loses their helmet, the umpire shall stop play when neutral to enable the player to recover it. b.

What options do the umpires have regarding a player with faulty tack during a game?

If a player loses their helmet, the umpire shall stop play when neutral to enable the player to recover it. b.

Test yourself

Practise lost helmet or broken equipment and the rest of the HPA rules, offline, on your phone.

Every rule here is stated in our own words, with short quoted extracts from the HPA Blue Book 2026 and Green Book 2025 and a link to the book itself. Polo Rules Test is an independent study aid and is not affiliated with the Hurlingham Polo Association. In any dispute the published rulebook governs.